
Omega Tron
Amarr Mining Inc Technical Exploration Conglomerate of Hemera
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Posted - 2011.10.07 20:12:00 -
[1] - Quote
I have been writing and re-writing my ideas on how Fractional Warfare (FW), null sec and low sec needs to be changed, only to come to this forum and see your ideas. Which are good ones Bloodpetal. Anyway my idea is that New Eden needs to be shaken to its core and make it so that what use to be, what use to be the way things are, is no more.
New Eden Needs An Emma -
By just implementing 3 changes will in my opinion make EVE an interesting place to live and play for maybe the next 2 to 3 years.
1. PVP can only happen in the systems declared to be involved in Fractional Warfare (FW). The way this can work is that there currently exists conflict between the 4 empires and only players who are born in an empire can do PVP for that empire. If a player can gather and lead as a squadron leader, wing leader or fleet commander, based on trained leadership skills then that leader and the members can work their way into being awarded rank within the Navy of that empire. Gaining rank in the empire navy will be based on the battles won and number of successful kills accumulated. They also can claim the solar systems they and their group conquer as a further reward. But that only lasts as long as they continue to beat back that empire's enemy's and the local PVE challengers. This approach has been masterfully laid out in the background stories of New Eden for each of the empires. This will I believe make it more meaningful to have read and utilized the great background stores produced by EVE writers. Furthermore, the resources of conquered solar system can be improve thru the system of system improvements as found in low and null sec today.
2. Low Sec and Null Sec systems not part of FW are open to all players, corporations and alliances. The following new rules will apply. War declaration must be initiated for corporation/alliances to engage in combat. GANKING a player in Low Sec or Null Sec will result in the immediate loss of ship, modules, pod, and salvage for that aggressive pod pilot. The possible loss of skill points will be based on the current EVE rules for maintaining a proper level medical clone. Additionally, that player will immediately be classed as a pirate with an increasing bounty based on the number of times GANKING occurs in increments of 10 million A further charge of -1 add to standings with the empire of birth and +1 for the NPC holder (such as SANSHA, BLOOD RAIDER, ANGEL, and etc) in that region. PVE in Null Sec will use the same improving AI that is found in Wormholes (WH) based on the reverse of WH classes, i.e., the PVE AI of a class 6 WH will be what is found in solar systems that are -0.0 and greater. The more positive the Null Sec system the less effective the PVE AI will be. PVE in Low Sec will be based on the AI currently found in the incursions by SANSHA. These AI implementations will need to be scaled by the Developers as they enable this functionality.
3. Low Sec and Null Sec opening/looting of Jet Cans and looting and salvage of not owned wrecks will have no impact on the pilot engaged in those actions.
There is no doubt that #1 and #2 changes above will shake New Eden to its core an just possibly bring back the old veterans and will most certainly bring a better mix of pilots into Null Sec and Low Sec. I am very sure the issue of "nothing new to do" go away for at least a while. Also these changes will in my mind bring CCP goal of making Low Sec and Null Sec a much more of a place where PVP thru War Dec's will occur and much more often than currently happens within High Sec. Besides the machinery of war needs to be Empire driven and the coporation/alliance squabbles need to be side-shows.
OK - Time for the forum Trolls to chew me up to little pieces.
Have fun and fly safe because change is coming to New Eden.
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